home *** CD-ROM | disk | FTP | other *** search
- on startMovie
- set the rect of sprite 5 to rect(49, 151, 438, 347)
- sprite(5).visible = 1
- end
-
- on gWhichScript
- gLiteWhichButton()
- end
-
- on gWhichScriptOff
- gDimWhichButton()
- end
-
- on gLiteButtons BlueBlock
- cursor(280)
- if sprite the currentSpriteNum intersects sprite(BlueBlock) then
- set the member of sprite BlueBlock to "Bar on purple"
- set the locV of sprite 50 to the locV of sprite BlueBlock
- end if
- end
-
- on gDimButtons BlueBlock
- cursor(0)
- if sprite the currentSpriteNum intersects sprite(BlueBlock) then
- set the member of sprite BlueBlock to "Bar off"
- end if
- end
-
- on gHandsIn
- set the locH of sprite 50 to the locH of sprite 50 + 6
- end
-
- on gHandsOut
- updateStage()
- set the locH of sprite 50 to the locH of sprite 50 - 6
- set the member of sprite 5 to "loading"
- end
-
- on gResetHands
- set the locH of sprite 50 to 462
- end
-
- on gLiteWhichButton
- gLiteButtons(10)
- gLiteButtons(11)
- gLiteButtons(12)
- gLiteButtons(13)
- gLiteButtons(14)
- gLiteButtons(15)
- gLiteButtons(16)
- gLiteButtons(17)
- gLiteButtons(18)
- gLiteButtons(19)
- end
-
- on gDimWhichButton
- gDimButtons(10)
- gDimButtons(11)
- gDimButtons(12)
- gDimButtons(13)
- gDimButtons(14)
- gDimButtons(15)
- gDimButtons(16)
- gDimButtons(17)
- gDimButtons(18)
- gDimButtons(19)
- end
-
- on gChangeDetails
- set the memberNum of sprite 5 to the memberNum of sprite the currentSpriteNum - 60
- set the rect of sprite 5 to rect(49, 151, 438, 347)
- if sprite(5).blend > 10 then
- sprite(5).blend = 0
- end if
- if sprite(6).blend > 10 then
- sprite(6).blend = 0
- end if
- set the memberNum of sprite 4 to the memberNum of sprite the currentSpriteNum - 40
- set the memberNum of sprite 6 to the memberNum of sprite the currentSpriteNum - 20
- set the locH of sprite 6 to 400
- updateStage()
- end
-